The AudioContext of the listener given in the constructor.
Default is null.
A GainNode created using AudioContext.createGain().
Time delta value for audio entities. Use in context of AudioParam.linearRampToValueAtTimeDefault(). Default is 0.
String denoting the type, set to 'AudioListener'.
Returns the value of the filter property.
Return the gainNode.
Return the volume.
Set the filter property to null.
Set the filter property to value.
Set the volume.
Generated using TypeDoc
The AudioListener represents a virtual listener of the all positional and non-positional audio effects in the scene. A three.js application usually creates a single instance of AudioListener. It is a mandatory construtor parameter for audios entities like Audio and PositionalAudio. In most cases, the listener object is a child of the camera. So the 3D transformation of the camera represents the 3D transformation of the listener.